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Land and resources

Land produces raw goods. The owner picks which good a parcel grows; the default is marked. Yields are units per hectare per minute.

Land type Goods
Farmland Wheat 0.5 (default), Hops 0.35, Vegetables 0.6, Grapes 0.4
Allotments Vegetables 0.5 (default), Fruit 0.4
Meadow Milk 0.4 (default), Wool 0.3
Grassland Milk 0.3 (default), Wool 0.2
Forest Timber 0.3 (default)
Vineyard Grapes 0.6 (default)
Orchard Fruit 0.5 (default), Grapes 0.3
Heath Stone 0.3 (default), Sand 0.4
Quarry Stone 0.5 (default), Clay 0.5, Sand 0.6, Ore 0.25
Wetland Clay 0.4 (default), Sand 0.3
Sand Sand 0.7 (default), Clay 0.3
Bare rock Stone 0.5 (default), Ore 0.3

Buildings

Some buildings produce raw goods themselves, in units per minute.

Building Goods
Harbour Fish 0.8 (default)

Data as of 2026-09-30, generated from the game. If a number here differs from the game, the game is right.

resources.txt · Last modified: by 127.0.0.1

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